Offensive skills[]
Adv. Preemptive fire []
- Fires twice with increased power before the first attack.
- Fleets with this skill fire three times in total on their first turn, then once per round afterwards.
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 160% Damage x2 | One-off | 2,000,000 | 2 |
2 | 175% Damage x2 | One-off | 4,000,000 | 4 |
3 | 190% Damage x2 | One-off | 6,000,000 | 6 |
4 | 205% Damage x2 | One-off | 8,000,000 | 8 |
5 | 220% Damage x2 | One-off | 10,000,000 | 10 |
6 | 235% Damage x2 | One-off | 12,000,000 | 12 |
7 | 250% Damage x2 | One-off | 14,000,000 | 14 |
8 | 265% Damage x2 | One-off | 16,000,000 | 16 |
9 | 280% Damage x2 | One-off | 18,000,000 | 18 |
10 | 295% Damage x2 | One-off | 20,000,000 | 20 |
11 | 310% Damage x2 | One-off | 22,000,000 | 22 |
12 | 325% Damage x2 | One-off | 24,000,000 | 24 |
13 | 340% Damage x2 | One-off | 26,000,000 | 26 |
14 | 355% Damage x2 | One-off | 28,000,000 | 28 |
15 | 370% Damage x2 | One-off | n/a | n/a |
Adv. Amplified fire []
- Fires 2 shots with extra power.
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 150% Damage x2 | 50% Chance | 2,000,000 | 2 |
2 | 170% Damage x2 | 50% Chance | 4,000,000 | 4 |
3 | 190% Damage x2 | 50% Chance | 6,000,000 | 6 |
4 | 210% Damage x2 | 50% Chance | 8,000,000 | 8 |
5 | 230% Damage x2 | 50% Chance | 10,000,000 | 10 |
6 | 250% Damage x2 | 50% Chance | 12,000,000 | 12 |
7 | 270% Damage x2 | 50% Chance | 14,000,000 | 14 |
8 | 290% Damage x2 | 50% Chance | 16,000,000 | 16 |
9 | 310% Damage x2 | 50% Chance | 18,000,000 | 18 |
10 | 330% Damage x2 | 50% Chance | 20,000,000 | 20 |
11 | 350% Damage x2 | 50% Chance | 22,000,000 | 22 |
12 | 370% Damage x2 | 50% Chance | 24,000,000 | 24 |
13 | 390% Damage x2 | 50% Chance | 26,000,000 | 26 |
14 | 410% Damage x2 | 50% Chance | 28,000,000 | 28 |
15 | 430% Damage x2 | 50% Chance | n/a | n/a |
Adv. Precision fire[]
- Fires more accurately with extra damage, also grants all fleets accuracy bonus
- Provides an aura that increases all fleets accuracy at the start of a battle (100%)
- This aura persists even if the fleet with the skill dies
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | +50 Acc / 100% Damage
+30 acc to all fleets |
50% Chance | 2,000,000 | 2 |
2 | +60 Acc / 115% Damage
+35 acc to all fleets |
50% Chance | 4,000,000 | 4 |
3 | +70 Acc / 130% Damage
+40 acc to all fleets |
50% Chance | 6,000,000 | 6 |
4 | +80 Acc / 145% Damage
+45 acc to all fleets |
50% Chance | 8,000,000 | 8 |
5 | +90 Acc / 160% Damage
+50 acc to all fleets |
50% Chance | 10,000,000 | 10 |
6 | +100 Acc / 175% Damage
+55 acc to all fleets |
50% Chance | 12,000,000 | 12 |
7 | +110 Acc / 190% Damage
+60 acc to all fleets |
50% Chance | 14,000,000 | 14 |
8 | +120 Acc / 205% Damage
+65 acc to all fleets |
50% Chance | 16,000,000 | 16 |
9 | +130 Acc / 220% Damage
+70 acc to all fleets |
50% Chance | 18,000,000 | 18 |
10 | +140 Acc / 235% Damage
+75 acc to all fleets |
50% Chance | 20,000,000 | 20 |
11 | +150 Acc / 250% Damage
+80 acc to all fleets |
50% Chance | 22,000,000 | 22 |
12 | +160 Acc / 265% Damage
+85 acc to all fleets |
50% Chance | 24,000,000 | 24 |
13 | +170 Acc / 280% Damage
+90 acc to all fleets |
50% Chance | 26,000,000 | 26 |
14 | +180 Acc / 295% Damage
+95 acc to all fleets |
50% Chance | 28,000,000 | 28 |
15 | +190 Acc / 310% Damage
+100 acc to all fleets |
50% Chance | n/a | n/a |
Adv. Piercing fire[]
- Fires stronger and ignores resistance.
- The targets resistance is zero when this skill activates, leading to very high damage
- Also permanently reduces the fleet you fire at's resistance to ALL weapon types
- This effect cannot stack and takes the highest value if two fire on the same fleet
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 150% Damage
-3 res to target |
40% Chance | 2,000,000 | 2 |
2 | 160% Damage
-6 res to target |
42% Chance | 4,000,000 | 4 |
3 | 170% Damage
-9 res to target |
44% Chance | 6,000,000 | 6 |
4 | 180% Damage
-12 res to target |
46% Chance | 8,000,000 | 8 |
5 | 190% Damage
-15 res to target |
48% Chance | 10,000,000 | 10 |
6 | 200% Damage
-18 res to target |
50% Chance | 12,000,000 | 12 |
7 | 210% Damage
-21 res to target |
52% Chance | 14,000,000 | 14 |
8 | 220% Damage
-24 res to target |
54% Chance | 16,000,000 | 16 |
9 | 230% Damage
-27 res to target |
56% Chance | 18,000,000 | 18 |
10 | 240% Damage
-30 res to target |
58% Chance | 20,000,000 | 20 |
11 | 250% Damage
-33 res to target |
60% Chance | 22,000,000 | 22 |
12 | 260% Damage
-36 res to target |
62% Chance | 24,000,000 | 24 |
13 | 270% Damage
-39 res to target |
64% Chance | 26,000,000 | 26 |
14 | 280% Damage
-42 res to target |
66% Chance | 28,000,000 | 28 |
15 | 290% Damage
-45 res to target |
68% Chance | n/a | n/a |
Adv. Explosive fire[]
- Deals additional damage to the targeted and nearby fleets.
- This skill fires a high power single shot, followed by a lower power explosion
- The explosion cannot be avoided by the targets evasion stat and hits TWO fleets either side of the target
- The explosion can potentially hit all 5 fleets, if you can strike the center target
- The explosion will not remove any special propertys of your weapons, plan accordingly!
- The explosion also will not trigger counter fire, unless the primary target is the same fleet
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 150% Damage
50% Explosive Damage |
30% Chance | 2,000,000 | 2 |
2 | 160% Damage
55% Explosive Damage |
32% Chance | 4,000,000 | 4 |
3 | 170% Damage
60% Explosive Damage |
34% Chance | 6,000,000 | 6 |
4 | 180% Damage
65% Explosive Damage |
36% Chance | 8,000,000 | 8 |
5 | 190% Damage
70% Explosive Damage |
38% Chance | 10,000,000 | 10 |
6 | 200% Damage
75% Explosive Damage |
40% Chance | 12,000,000 | 12 |
7 | 210% Damage
80% Explosive Damage |
42% Chance | 14,000,000 | 14 |
8 | 220% Damage
85% Explosive Damage |
44% Chance | 16,000,000 | 16 |
9 | 230% Damage
90% Explosive Damage |
46% Chance | 18,000,000 | 18 |
10 | 240% Damage
95% Explosive Damage |
48% Chance | 20,000,000 | 20 |
11 | 250% Damage
100% Explosive Damage |
50% Chance | 22,000,000 | 22 |
12 | 260% Damage
105% Explosive Damage |
52% Chance | 24,000,000 | 24 |
13 | 270% Damage
110% Explosive Damage |
54% Chance | 26,000,000 | 26 |
14 | 280% Damage
115% Explosive Damage |
56% Chance | 28,000,000 | 28 |
15 | 290% Damage
120% Explosive Damage |
58% Chance | n/a | n/a |
Adv. Spread fire[]
- Fires at every enemy fleet twice.
- The damage modifier may be low, but this skill is desceptively strong.
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 45% Damage x2 | 30% Chance | 2,000,000 | 2 |
2 | 50% Damage x2 | 32% Chance | 4,000,000 | 4 |
3 | 55% Damage x2 | 34% Chance | 6,000,000 | 6 |
4 | 60% Damage x2 | 36% Chance | 8,000,000 | 8 |
5 | 65% Damage x2 | 38% Chance | 10,000,000 | 10 |
6 | 70% Damage x2 | 40% Chance | 12,000,000 | 12 |
7 | 75% Damage x2 | 42% Chance | 14,000,000 | 14 |
8 | 80% Damage x2 | 44% Chance | 16,000,000 | 16 |
9 | 85% Damage x2 | 46% Chance | 18,000,000 | 18 |
10 | 90% Damage x2 | 48% Chance | 20,000,000 | 20 |
11 | 95% Damage x2 | 50% Chance | 22,000,000 | 22 |
12 | 100% Damage x2 | 52% Chance | 24,000,000 | 24 |
13 | 105% Damage x2 | 54% Chance | 26,000,000 | 26 |
14 | 110% Damage x2 | 56% Chance | 28,000,000 | 28 |
15 | 115% Damage x2 | 58% Chance | n/a | n/a |
Adv. Rapid fire[]
- Fires 3 times in rapid succession at 2 targets
- This skill will target the front-line first
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 80% Damage x3 | 40% Chance | 2,000,000 | 2 |
2 | 85% Damage x3 | 42% Chance | 4,000,000 | 4 |
3 | 90% Damage x3 | 44% Chance | 6,000,000 | 6 |
4 | 95% Damage x3 | 46% Chance | 8,000,000 | 8 |
5 | 100% Damage x3 | 48% Chance | 10,000,000 | 10 |
6 | 105% Damage x3 | 50% Chance | 12,000,000 | 12 |
7 | 110% Damage x3 | 52% Chance | 14,000,000 | 14 |
8 | 115% Damage x3 | 54% Chance | 16,000,000 | 16 |
9 | 120% Damage x3 | 56% Chance | 18,000,000 | 18 |
10 | 125% Damage x3 | 58% Chance | 20,000,000 | 20 |
11 | 130% Damage x3 | 60% Chance | 22,000,000 | 22 |
12 | 135% Damage x3 | 62% Chance | 24,000,000 | 24 |
13 | 140% Damage x3 | 64% Chance | 26,000,000 | 26 |
14 | 145% Damage x3 | 66% Chance | 28,000,000 | 28 |
15 | 150% Damage x3 | 68% Chance | n/a | n/a |
Adv. Random fire[]
- Fires 4~8 times at random enemy fleets.
- generally considered the staple of damage dealing skills
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 75% Damage x4~8 | 40% Chance | 2,000,000 | 2 |
2 | 80% Damage x4~8 | 42% Chance | 4,000,000 | 4 |
3 | 85% Damage x4~8 | 44% Chance | 6,000,000 | 6 |
4 | 90% Damage x4~8 | 46% Chance | 8,000,000 | 8 |
5 | 95% Damage x4~8 | 48% Chance | 10,000,000 | 10 |
6 | 100% Damage x4~8 | 50% Chance | 12,000,000 | 12 |
7 | 105% Damage x4~8 | 52% Chance | 14,000,000 | 14 |
8 | 110% Damage x4~8 | 54% Chance | 16,000,000 | 16 |
9 | 115% Damage x4~8 | 56% Chance | 18,000,000 | 18 |
10 | 120% Damage x4~8 | 58% Chance | 20,000,000 | 20 |
11 | 125% Damage x4~8 | 60% Chance | 22,000,000 | 22 |
12 | 130% Damage x4~8 | 62% Chance | 24,000,000 | 24 |
13 | 135% Damage x4~8 | 64% Chance | 26,000,000 | 26 |
14 | 140% Damage x4~8 | 66% Chance | 28,000,000 | 28 |
15 | 145% Damage x4~8 | 68% Chance | n/a | n/a |
Adv. [Weapon] Coordination[]
- This skill works the same for all 4 weapon types
- This skill can only be activated by the matching weapon type
- when activated, all weapons will fire on the target
- Matching weapons will give a higher increase in damage
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 70% Damage from other types
100% Damage from matching type |
40% Chance | 2,000,000 | 2 |
2 | 75% Damage from other types
105% Damage from matching type |
42% Chance | 4,000,000 | 4 |
3 | 80% Damage from other types
110% Damage from matching type |
44% Chance | 6,000,000 | 6 |
4 | 85% Damage from other types
115% Damage from matching type |
46% Chance | 8,000,000 | 8 |
5 | 90% Damage from other types
120% Damage from matching type |
48% Chance | 10,000,000 | 10 |
6 | 95% Damage from other types
125% Damage from matching type |
50% Chance | 12,000,000 | 12 |
7 | 100% Damage from other types
130% Damage from matching type |
52% Chance | 14,000,000 | 14 |
8 | 105% Damage from other types
135% Damage from matching type |
54% Chance | 16,000,000 | 16 |
9 | 110% Damage from other types
140% Damage from matching type |
56% Chance | 18,000,000 | 18 |
10 | 115% Damage from other types
145% Damage from matching type |
58% Chance | 20,000,000 | 20 |
11 | 120% Damage from other types
150% Damage from matching type |
60% Chance | 22,000,000 | 22 |
12 | 125% Damage from other types
155% Damage from matching type |
62% Chance | 24,000,000 | 24 |
13 | 130% Damage from other types
160% Damage from matching type |
64% Chance | 26,000,000 | 26 |
14 | 135% Damage from other types
165% Damage from matching type |
66% Chance | 28,000,000 | 28 |
15 | 140% Damage from other types
170% Damage from matching type |
68% Chance | n/a | n/a |
Adv. Intercept missle[]
- Fires at the two enemy fleets with the highest attack damage
- Intercept missle can also target tanks with death fighters if their damage is the highest, be careful!
- Works only with missile weaponry
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 80% Damage x2, +30 Acc, | 100% Chance | 2,000,000 | 2 |
2 | 90% Damage x2, +35 Acc | 100% Chance | 4,000,000 | 4 |
3 | 100% Damage x2, +40 Acc | 100% Chance | 6,000,000 | 6 |
4 | 110% Damage x2, +45 Acc | 100% Chance | 8,000,000 | 8 |
5 | 120% Damage x2, +50 Acc | 100% Chance | 10,000,000 | 10 |
6 | 130% Damage x2, +55 Acc | 100% Chance | 12,000,000 | 12 |
7 | 140% Damage x2, +60 Acc | 100% Chance | 14,000,000 | 14 |
8 | 150% Damage x2, +65 Acc | 100% Chance | 16,000,000 | 16 |
9 | 160% Damage x2, +70 Acc | 100% Chance | 18,000,000 | 18 |
10 | 170% Damage x2, +75 Acc | 100% Chance | 20,000,000 | 20 |
11 | 180% Damage x2, +80 Acc | 100% Chance | 22,000,000 | 22 |
12 | 190% Damage x2, +85 Acc | 100% Chance | 24,000,000 | 24 |
13 | 200% Damage x2, +90 Acc | 100% Chance | 26,000,000 | 26 |
14 | 210% Damage x2, +95 Acc | 100% Chance | 28,000,000 | 28 |
15 | 220% Damage x2, +100 Acc | 100% Chance | n/a | n/a |
Adv. Long-range fighter[]
- Increases the weapon range and damage
- Reduces the rate of fire of fighter weapons by 1
- Works only with fighter weaponry
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 120% Damage, +20 Range
-1 rate |
100% Chance | 2,000,000 | 2 |
2 | 125% Damage, +25 Range
-1 Rate |
100% Chance | 4,000,000 | 4 |
3 | 130% Damage, +30 Range
-1 Rate |
100% Chance | 6,000,000 | 6 |
4 | 135% Damage, +35 Range
-1 Rate |
100% Chance | 8,000,000 | 8 |
5 | 140% Damage, +40 Range
-1 Rate |
100% Chance | 10,000,000 | 5 |
6 | 145% Damage, +45 Range
-1 Rate |
100% Chance | 12,000,000 | 12 |
7 | 150% Damage, +50 Range
-1 Rate |
100% Chance | 14,000,000 | 14 |
8 | 155% Damage, +55 Range
-1 Rate |
100% Chance | 16,000,000 | 16 |
9 | 160% Damage, +60 Range
-1 Rate |
100% Chance | 18,000,000 | 18 |
10 | 165% Damage, +65 Range
-1 Rate |
100% Chance | 20,000,000 | 20 |
11 | 170% Damage, +70 Range
-1 Rate |
100% Chance | 22,000,000 | 22 |
12 | 175% Damage, +75 Range
-1 Rate |
100% Chance | 24,000,000 | 24 |
13 | 180% Damage, +80 Range
-1 Rate |
100% Chance | 26,000,000 | 26 |
14 | 185% Damage, +85 Range
-1 Rate |
100% Chance | 28,000,000 | 28 |
15 | 190% Damage, +90 Range
-1 Rate |
100% Chance | n/a | n/a |
Defense skills[]
Adv. [Weapon] defense[]
- Increases your fleets resistance and evasion to a certain weapon type
- This Skill can either be Beam, Cannon, Fighter or Missle defense
- All weapon defense skills increase by the same amount per level
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | +25 [Weapon] resist / Evasion | Passive | 2,000,000 | 2 |
2 | +28 [Weapon] resist / Evasion. | Passive | 4,000,000 | 4 |
3 | +31 [Weapon] resist / Evasion | Passive | 6,000,000 | 6 |
4 | +34 [Weapon] resist / Evasion. | Passive | 8,000,000 | 8 |
5 | +37 [Weapon] resist / Evasion. | Passive | 10,000,000 | 10 |
6 | +40 [Weapon] resist / Evasion. | Passive | 12,000,000 | 12 |
7 | +43 [Weapon] resist / Evasion. | Passive | 14,000,000 | 14 |
8 | +46 [Weapon] resist / Evasion. | Passive | 16,000,000 | 16 |
9 | +49 [Weapon] resist / Evasion. | Passive | 18,000,000 | 18 |
10 | +52 [Weapon] resist / Evasion. | Passive | 20,000,000 | 20 |
11 | +55 [Weapon] resist / Evasion. | Passive | 22,000,000 | 22 |
12 | +58 [Weapon] resist / Evasion. | Passive | 24,000,000 | 24 |
13 | +61 [Weapon] resist / Evasion. | Passive | 26,000,000 | 26 |
14 | +64 [Weapon] resist / Evasion | Passive | 28,000,000 | 28 |
15 | +67 [Weapon] resist / Evasion | Passive | n/a | n/a |
Adv. Defense shield[]
- Gives one-off shield to all your fleets.
- This shield absorbs 2 damaging shots before disappearing.
- Due to the lower amount absorbed compared to normal defense shield
It's recommended to enhance only when you can bring it to a near max level again
- For certain fleet set-ups, Advanced defense shield is worse then normal, plan accordingly!
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 48% Damage absorption x2 | One-off | 2,000,000 | 2 |
2 | 51% Damage absorption x2 | One-off | 4,000,000 | 4 |
3 | 54% Damage absorption x2 | One-off | 6,000,000 | 6 |
4 | 57% Damage absorption x2 | One-off | 8,000,000 | 8 |
5 | 60% Damage absorption x2 | One-off | 10,000,000 | 10 |
6 | 63% Damage absorption x2 | One-off | 12,000,000 | 12 |
7 | 66% Damage absorption x2 | One-off | 14,000,000 | 14 |
8 | 69% Damage absorption x2 | One-off | 16,000,000 | 16 |
9 | 72% Damage absorption x2 | One-off | 18,000,000 | 18 |
10 | 75% Damage absorption x2 | One-off | 20,000,000 | 20 |
11 | 78% Damage absorption x2 | One-off | 22,000,000 | 22 |
12 | 81% Damage absorption x2 | One-off | 24,000,000 | 24 |
13 | 84% Damage absorption x2 | One-off | 26,000,000 | 26 |
14 | 87% Damage absorption x2 | One-off | 28,000,000 | 28 |
15 | 90% Damage absorption x2 | One-off | n/a | n/a |
Adv. Confusion fire[]
- Incapacitates 2 enemy fleets for several turns
- The chance to confuse a target is 100% if it strikes, regardless of level
- If the skill misses, it will not confuse the target
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 100% Damage
Disables a fleet for 3~5 turns |
40% Chance | 2,000,000 | 2 |
2 | 110% Damage
Disables a fleet for 3~5 turns |
43% Chance | 4,000,000 | 4 |
3 | 120% Damage
Disables a fleet for 3~6 turns |
46% Chance | 6,000,000 | 6 |
4 | 130% Damage
Disables a fleet for 3~6 turns |
49% Chance | 8,000,000 | 8 |
5 | 140% Damage
Disables a fleet for 3~7 turns |
52% Chance | 10,000,000 | 10 |
6 | 150% Damage
Disables a fleet for 3~7 turns |
55% Chance | 12,000,000 | 12 |
7 | 160% Damage
Disables a fleet for 4~7 turns |
58% Chance | 14,000,000 | 14 |
8 | 170% Damage
Disables a fleet for 4~7 turns |
61% Chance | 16,000,000 | 16 |
9 | 180% Damage
Disables a fleet for 4~8 turns |
64% Chance | 18,000,000 | 18 |
10 | 190% Damage
Disables a fleet for 4~8 turns |
67% Chance | 20,000,000 | 20 |
11 | 200% Damage
Disables a fleet for 4~9 turns |
70% Chance | 22,000,000 | 22 |
12 | 210% Damage
Disables a fleet for 4~9 turns |
73% Chance | 24,000,000 | 24 |
13 | 220% Damage
Disables a fleet for 5~9 turns |
76% Chance | 26,000,000 | 26 |
14 | 230% Damage
Disables a fleet for 5~9 turns |
79% Chance | 28,000,000 | 28 |
15 | 240% Damage
Disables a fleet for 5~10 turns |
82% Chance | n/a | n/a |
Adv. Counter fire[]
- Counter fires against the target when the fleet is hit.
- The first hit on a fleet with this still will always activate it.
- Any additional hits past the first hit will fall to the activation rate.
- The fleet also repairs slightly before firing.
- No misses will activate this skill, apart from rapid fire.
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 70% Damage
5% Repair |
20% Chance | 2,000,000 | 2 |
2 | 75% Damage
5% Repair |
22% Chance | 4,000,000 | 4 |
3 | 80% Damage
6% Repair |
24% Chance | 6,000,000 | 6 |
4 | 85% Damage
6% Repair |
26% Chance | 8,000,000 | 8 |
5 | 90% Damage
7% Repair |
28% Chance | 10,000,000 | 10 |
6 | 95% Damage
7% Repair |
30% Chance | 12,000,000 | 12 |
7 | 100% Damage
8% Repair |
32% Chance | 14,000,000 | 14 |
8 | 105% Damage
8% repair |
34% Chance | 16,000,000 | 16 |
9 | 110% Damage
9% Repair |
36% Chance | 18,000,000 | 18 |
10 | 115% Damage
9% Repair |
38% Chance | 20,000,000 | 20 |
11 | 120% Damage
10% Repair |
40% Chance | 22,000,000 | 22 |
12 | 125% Damage
10% Repair |
42% Chance | 24,000,000 | 24 |
13 | 130% Damage
11% Repair |
44% Chance | 26,000,000 | 26 |
14 | 135% Damage
11% Repair |
46% Chance | 28,000,000 | 28 |
15 | 140% Damage
12% repair |
48% Chance | n/a | n/a |
Adv. Emergency repair[]
- Before the fleet attacks, repairs damaged ships for itself and a random ally fleet
- This skill cannot revive completely destoryed fleets
- This skill cannot activate if the fleet is at full hp or confused
- This skill always has a 50% activation rate, meaning early advancing can pay off
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | 20% Repair (x2) | 50% Chance | 2,000,000 | 2 |
2 | 22% Repair (x2) | 50% Chance | 4,000,000 | 4 |
3 | 24% Repair (x2) | 50% Chance | 6,000,000 | 6 |
4 | 26% Repair (x2) | 50% Chance | 8,000,000 | 8 |
5 | 28% Repair (x2) | 50% Chance | 10,000,000 | 10 |
6 | 30% Repair (x2) | 50% Chance | 12,000,000 | 12 |
7 | 32% Repair (x2) | 50% Chance | 14,000,000 | 14 |
8 | 34% Repair (x2) | 50% Chance | 16,000,000 | 16 |
9 | 36% Repair (x2) | 50% Chance | 18,000,000 | 18 |
10 | 38% Repair (x2) | 50% Chance | 20,000,000 | 20 |
11 | 40% Repair (x2) | 50% Chance | 22,000,000 | 22 |
12 | 42% Repair (x2) | 50% Chance | 24,000,000 | 24 |
13 | 44% Repair (x2) | 50% Chance | 26,000,000 | 26 |
14 | 46% Repair (x2) | 50% Chance | 28,000,000 | 28 |
15 | 48% Repair (x2) | 50% Chance | n/a | n/a |
Adv. Electronic jamming[]
- Decreases all Beam and Cannon weapon accuracy and damage in the battlefield
- Your fleets also get the effect
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | -40 Acc, -10% Damage | Passive | 2,000,000 | 2 |
2 | -45 Acc, -13% Damage | Passive | 4,000,000 | 4 |
3 | -50 Acc, -16% Damage | Passive | 6,000,000 | 6 |
4 | -55 Acc, -19% Damage | Passive | 8,000,000 | 8 |
5 | -60 Acc, -22% Damage | Passive | 10,000,000 | 10 |
6 | -65 Acc, -25% Damage | Passive | 12,000,000 | 12 |
7 | -70 Acc, -28% Damage | Passive | 14,000,000 | 14 |
8 | -75 Acc, -31% Damage | Passive | 16,000,000 | 16 |
9 | -80 Acc, -34% Damage | Passive | 18,000,000 | 18 |
10 | -85 Acc, -37% Damage | Passive | 20,000,000 | 20 |
11 | -90 Acc, -40% Damage | Passive | 22,000,000 | 22 |
12 | -95 Acc, -43% Damage | Passive | 24,000,000 | 24 |
13 | -100 Acc, -46% Damage | Passive | 26,000,000 | 26 |
14 | -105 Acc, -49% Damage | Passive | 28,000,000 | 28 |
15 | -110 Acc, -52% Damage | Passive | n/a | n/a |
Adv. Magnetic Jamming[]
- Decreases all Missile and Fighter attack in the battlefield
- Your fleets also get the effect
Level | Performance | Activation | Cost(Gold) | Cost(LD) |
---|---|---|---|---|
1 | -20% Damage, -20 Acc | Passive | 2,000,000 | 2 |
2 | -23% Damage, -23 Acc | Passive | 4,000,000 | 4 |
3 | -26% Damage, -26 Acc | Passive | 6,000,000 | 6 |
4 | -29% Damage, -29 Acc | Passive | 8,000,000 | 8 |
5 | -32% Damage, -32 Acc | Passive | 10,000,000 | 10 |
6 | -35% Damage, -35 Acc | Passive | 12,000,000 | 12 |
7 | -38% Damage, -38 Acc | Passive | 14,000,000 | 14 |
8 | -41% Damage, -41 Acc | Passive | 16,000,000 | 16 |
9 | -44% Damage, -44 Acc | Passive | 18,000,000 | 18 |
10 | -47% Damage, -47 Acc | Passive | 20,000,000 | 20 |
11 | -50% Damage, -50 Acc | Passive | 22,000,000 | 22 |
12 | -53% Damage, -53 Acc | Passive | 24,000,000 | 24 |
13 | -56% Damage, -56 Acc | Passive | 26,000,000 | 26 |
14 | -59% Damage, -59 Acc | Passive | 28,000,000 | 28 |
15 | -62% Damage, -62 Acc | Passive | n/a | n/a |