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Main > Research > Development > Weapon > Beam
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Engine Fighter
Armor Cannon
Special device

Beam weapons are considered the most balanced weapons in terms of attributes. boasting a decent range, accuracy, rate of fire and damage, they can quickly turn the tide in battles if commanders aren't prepared or under-estimate the weapon type.

Beam weapons are split into 2 types, each with two different paths (Higher accuracy at the cost of damage, or vice versa) so you can customise your weapons needs slightly to your fleet. Beams are also relitively cheap to research, making them even better as a solid weapons platform.


Assault beam - Higher attack

Development cost
Tier
I-r-ap
AP
I-r-gold
Gold
I-r-mineral
Mineral
I-r-met-1
Raon
I-r-met-2
Sectum
I-r-met-3
Nugen
I-r-dark
Dark-matter
I-research-point
Research cap
1 6 700 210 28 28 28 - 10
2 11 101,000 30,300 2,940 2,940 2,940 240
3 15 747,000 224,100 11,900 11,900 11,900 700
 4 19 1,430,000 429,000 27,300 27,300 27,300 2,000
5 23 2,880,000 864,000 56,000 56,000 56,000 4,800
Weapon Performance
Tier ATK ACC RGN ROF SPC
T1 65 89 60 4 -
T2 78 93
T3 94 97
T4 113 101
T5 136 105


Focus beam - Higher accuracy

Development cost
Tier
I-r-ap
AP
I-r-gold
Gold
I-r-mineral
Mineral
I-r-met-1
Raon
I-r-met-2
Sectum
I-r-met-3
Nugen
I-r-dark
Dark-matter
I-research-point
Research cap
T1 6 1,400 420 70 70 70 - 20
T2 12 125,000 37,500 3,570 3,570 3,570 270
T3 16 796,000 238,800 14,000 14,000 14,000 800
T4 20 1,510,000 453,000 28,000 28,000 28,000 2,300
T5 24 3,020,000 906,000 59,500 59,500 59,500 5,200
Weapon Performance
Tier ATK ACC RGN ROF SPC
T1 62 92 60 4 -
T2 71 99
T3 82 106
T4 94 113
T5 108 120


Second generation beam:

This beam is purely to unlock the advanced tier of beam research. However please note you dont have to have a basic beam at lv5 in order to undertake this research. So long has you have the required cosments and research total you can unlock it at any time.

The stats it provides are a modest increase over even tier 4 basic beams, however the advanced special ability comes into play, adding +10 range on top (making it 70) and unlocking the tier6 ~ tier8 beams for later research

Development cost
Tier
I-r-ap
AP
I-r-gold
Gold
I-r-mineral
Mineral
I-r-met-1
Raon
I-r-met-2
Sectum
I-r-met-3
Nugen
I-r-dark
Dark-matter
I-research-point
Research cap
T1 25 3,930,000 1,179,000 77,000 77,000 77,000 - 6,500
Weapon Performance
Tier ATK ACC RGN ROF SPC
T1 122 113 70 4 -


Slaughter beam (2nd generation attack beams):

These beams follow on from the same design as assault beams did. Slightly increased damage for slightly less accuracy but this time they have 10 extra range thanks to being 2nd generation, allowing you to attack even sooner.

Development cost
Tier
I-r-ap
AP
I-r-gold
Gold
I-r-mineral
Mineral
I-r-met-1
Raon
I-r-met-2
Sectum
I-r-met-3
Nugen
I-r-dark
Dark-matter
I-research-point
Research cap
T6 27 4,740,000 1,422,000 92,400 92,400 92,400 - 8,500
T7 30 6,600,000 1,980,000 129,500 129,500 129,500 20,000
T8 32 11,000,000 3,300,000 161,000 161,000 161,000 45,000
Weapon Performance
Tier ATK ACC RGN ROF SPC
T6 146 117 70 4 -
T7 175 121
T8 210 125


Particle beam (2nd generation accuracy beams):

These beams follow on from their focus beams counterpart, sacrificing a small amount of attack for higher accuracy. Again, thanks to being 2nd generation, they attack 10 range sooner aswell. However they are slightly more expensive to devlop then slaughter beams.

Development cost
Tier
I-r-ap
AP
I-r-gold
Gold
I-r-mineral
Mineral
I-r-met-1
Raon
I-r-met-2
Sectum
I-r-met-3
Nugen
I-r-dark
Dark-matter
I-research-point
Research cap
T6 28 5,510,000 1,653,000 107,800 107,800 107,800 - 9,000
T7 30 7,000,000 2,100,000 136,500 136,500 136,500 25,000
T8 33 12,000,000 3,600,000 166,600 166,600 166,600 50,000
Weapon Performance
Tier ATK ACC RGN ROF SPC
T6 140 120 70 4 -
T7 168 124
T8 201 128

Sensitive beam (Alien-tech):

Very high attack and very high accuracy, however they double the targets beam resist when they strike. if they have 45 it will double to 90, meaning instead of doing 55% damage it will do 10%. However the increased damage and accuracy works wonders with the skill piercing fire, which reduces the targets resistance to zero, so the sensitive beam has nothing to double and does full damage. At higher levels they do not get +10 range like their normal research counterparts, leading to potentially having to survive a volley before returning fire, leading to another disadvantage.

Development cost (To be updated)
Tier
I-r-ap
AP
I-r-gold
Gold
I-r-mineral
Mineral
I-r-met-1
Raon
I-r-met-2
Sectum
I-r-met-3
Nugen
I-r-dark
Dark-matter
I-research-point
Research cap
T3 15 747,000 224,100 11,900 11,900 11,900 200 N/A
T4 19 1,430,000 429,000 27,300 32,200 32,200 1,500
T5 23 2,880,000 864,000 56,000 56,000 56,000 4,000
T6 27 4,474,000 1,422,000 92,400 92,400 92,400 10,000
T7 30 6,600,000 1,980,000 129,500 129,500 129,500 40,000
Weapon Performance
Tier ATK ACC RGN ROF Attribute
T3 185 106 60 4

2x Beam res

on target

T4 213 113
T5 245 120
T6 282 127
T7 324 134

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