War Balance SystemEdit
- Takes effect in wars.
- The loser side get +5% contribution point bonus in the next war.
- If the loser side lose continuously, they will get the additional +5% bonus for each defeat.
- On the contrary, the winner side will gain less contribution points in the next war.
- If your fleets fails to defend an enemy attack, a shield system activates automatically.
- The system activates for one hour and keeps you away from all enemy attacks.
- If you attack an enemy while a shield is activated, you will lose the shield.
Continuous Attack Prevention SystemEdit
- You can’t attack a nation that you defeated continuously.
- This rule takes effect for 3 hours.
- If a nation in your side attack the nation, the rule won’t takes effect.
- This rule is prevent a player from being attacked by the same player.
Bully Prevention SystemEdit
- If a player 10 levels higher than you attacks you, you won’t lose any ships.
- The lower level an opponent, the less contribution points you gain.
- The lower level an opponent, the less cosments you gain.
- The lower level an opponent, the less gold and minerals you gain.